Roles

Healer

Blue. To win: You Bless a witch who is targeted by a Curse. And you don't end up cursed.

Guardian

Blue. To win: You Bless a Red witch. And you don't end up cursed.

Hunter

Red. To win: You successfully Curse a Red witch. And you don't end up cursed.

Maverick

Red. To win: You successfully Curse someone that no other witch targeted with a Curse. And you don't end up cursed.

Instigator

Red. To win: You Curse the witch targeted by more Curses than anyone else. And you don't end up cursed.

Survivor

Yellow. To win: At least one witch Curses you, and at least one Blesses you. And you don't end up cursed.

Spoiler

Yellow. To win: You successfully Curse someone, stealing their victory. And you don't end up cursed.

Fool

Yellow. To win: You end up cursed. Ignores the default "don't be cursed" rule.

Play Hex and Tell